PixelDread

PixelDread – Google Play screenshot 1
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PixelDread

My secondary-school graduation project: create a complete game from start to finish, release it on Google Play and learn Google Play Console for the first time.

  • Category

    Game Development

  • Project owner / client

    Personal graduation project

  • Date

  • Technologies

    Unity, C#, Android

Trailer

About the project

A graduation project from start to release

PixelDread was my secondary-school graduation project. The goal was to go beyond an unfinished prototype: I wanted to create an entire game from start to finish, actually publish it on Google Play and explore Google Play Console.

My first game release

It was a demanding task because I had never released anything like this before. It was my first time, and I learned a lot as I went. Alongside development itself, I discovered what it takes to get my own game into players' hands.

  • Take my own game from the initial idea to a complete release.
  • Publish it for Android on Google Play.
  • Get hands-on experience with Google Play Console.

PixelDread on Google Play

Trailer

Watch the trailer on YouTube

The game's website: my friend's graduation project

A friend created the PixelDread website as his own graduation project. The website is his work; my project was the game itself and its release.

The gallery images come from the game's Google Play listing.

Summary

My secondary-school graduation project: create a complete game from start to finish, release it on Google Play and learn Google Play Console for the first time.

Used Technologies

Unity C# Android Google Play Console