Fast-paced physics arcade featuring kinetic chain reactions, custom steam pressure mechanics and instant restarts.

An explosive action arcade built on kinetic physics, dynamic chain reactions, and precise timing in Unity.
- Genre
- Physics Action Arcade
- Engine
- Unity 6 (C#, Custom 2D Physics, Shader Graph)
- Development stage
- In Development
- Added
- 12 May 2024
Gallery
Game mechanics
- Pressure build-up and launch mechanic
- Reactive, destructible environments
- Local and global scoreboards
- A target of smooth 120 FPS play on PCs and handheld consoles



