Game Ideas & Game Concepts

Original Game Concepts & Prototypes

Explore original game mechanics, Unity (C#) architecture, and playable prototypes. Click any game to view its technical specifications and game design.

Physics Action Arcade

Kettleboom

An explosive action arcade built on kinetic physics, dynamic chain reactions, and precise timing in Unity.

„Original gameplay built on responsive physics and clean C# code in Unity.“

Top-Down Rogue-lite Shooter

Cyber Protocol: Rogue Sector

High-octane sci-fi top-down rogue-lite featuring procedural rooms, modular cyber-weapons and fluid dash movement.

Atmospheric 2D Story Platformer

Shadows of the Past

An emotional puzzle-platformer where light reveals the hidden world and shadows solidify into traversable platforms.

Bunker Survival & Radio Mystery

End of the World: Last Signal

Post-apocalyptic radio survival strategy managing bunker power, morale, and decoding strange signals from the surface wasteland.