Kettleboom

Kettleboom

Kettleboom

An explosive action arcade built on kinetic physics, dynamic chain reactions, and precise timing in Unity.

In Development
  • Genre

    Physics Action Arcade

  • Engine

    Unity 6 (C#, Custom 2D Physics, Shader Graph)

  • Date Added

    2024-05-12

  • Dev Status

    In Development

Game Vision & Concept

Fast-paced physics arcade featuring kinetic chain reactions, custom steam pressure mechanics and instant restarts.

Key Game Mechanics

  • Originální mechanika natlakování a odpalu
  • Plně reaktivní prostředí s destrukcí
  • Lokální i globální žebříčky skóre
  • Plynulý běh 120 FPS na PC i přenosných konzolích

Engine & Development

This game project is actively developed in Unity 6 (C#, Custom 2D Physics, Shader Graph). Current development stage is In Development. It features optimized physics collisions, responsive control loops, and modular architecture in C#.